POV-Ray : Newsgroups : povray.general : Quaternions with POV : Re: Quaternions with POV Server Time
8 Aug 2024 22:17:41 EDT (-0400)
  Re: Quaternions with POV  
From: Warp
Date: 15 Sep 2000 18:00:09
Message: <39c29be8@news.povray.org>
I think that the main problem is that the isosurface function doesn't
support recursion (or does it? Even if it does, I suppose it's terribly
slow for things like fractal patterns).

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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